FrodoLives
05-06-2007, 08:42 AM
The world changed when Aziraal, the god of war, was slain in the huge battle long ago. The hordes of Orcs lost their divine leader and were forced to withdraw to the southern wastelands. Now, thousands of years later, the location of Aziraal's tomb is still unknown, well hidden by other gods who did not dare to entrust the secret to mere mortals. However, now, a fragile peace between the civilized races and the hordes is at stake. When the dwarven mining expedition discovered an ancient temple dedicated to an unnamed deity, a silent war begun, and it will soon ignite the fires that will lead to the holy crusade of the Orcs. However, the real danger lies somewhere else. A powerful force churns silently - weaving a secret plot of fear and destruction. In the end one of the Two Worlds will remain.
The world literally comes to life - your environment reacts immediately to the player's actions and changes, creating new and exciting challenges
Strong, non-linear storyline - Shape your own story by choosing the path your character takes
Experiment with different careers and even reverse former choices with the help of career changers
For the first time, players are allowed to assemble their own magic spells
Travel and fight on various animals, from horses to tamed lizards
http://i203.photobucket.com/albums/aa7/Adrys_album/5-1.jpg
installed now, will write later my opinion
The world literally comes to life - your environment reacts immediately to the player's actions and changes, creating new and exciting challenges
Strong, non-linear storyline - Shape your own story by choosing the path your character takes
Experiment with different careers and even reverse former choices with the help of career changers
For the first time, players are allowed to assemble their own magic spells
Travel and fight on various animals, from horses to tamed lizards
http://i203.photobucket.com/albums/aa7/Adrys_album/5-1.jpg
installed now, will write later my opinion