Nox
12-06-2007, 09:23 AM
Tom Clancy's Ghost Recon Advanced Warfighter 2 (GRAW 2) is the sequel to Tom Clancy's Ghost Recon Advanced Warfighter. It expands on the game play of Ghost Recon Advanced Warfighter and is the eighth installment in the popular Ghost Recon tactical shooter video game series, published by Ubisoft.
The gameplay is similar to the first GRAW, although some new features have been added to improve gameplay. One significant change is the addition of the improved cross-com system, a battlefield information interlink between all friendly units, that now allows a full screen view of what any unit is seeing. This makes the direction of friendly units much more accurate and effective. The squad A.I. is improved, with less problems occurring than in the last GRAW. Units will actively seek cover and descriptively call out targets (i.e. "behind the red car", or "under the green roof")
Unlike the first GRAW, players in the online multiplayer mode can be "downed", or critically injured, instead of killed. This gives teammates the opportunity to heal a downed teammate and prevent the other team from getting the point, although downed players can be shot and killed by players from the opposing team before they are healed. The mechanics in the multiplayer mode have also been improved, and characters can now "slide" into a crouched position while running, where in the first GRAW this was only available in the single player mode. The ability to use cover like in the singleplayer mode has still not been added to the multiplayer mode. In multiplayer the player can choose from four weapon classes, including Rifleman, Grenadier, Automatic Rifleman, and Marksman. Choosing the rifleman class makes the player more proficient with rifles, the automatic rifleman more proficient with machine guns, and so on.
The demo just released last week ( http://www.3dgamers.com/dlselect/games/ghostrecon4/graw2demo.zip.html ) contains one PC exclusive map, which has a nice large layout and offers great gameplay. Two play modes are available TDM and ReconVsAssault. ReconVsAssualt involves defending or assualting specific map objectives and after some hours playing it, it can be a lot of fun. You obtain a serious of ranks as you play (ala ET) which provide you better weapons and gear.
I highly recommend this demo, and eventually buying the actual game when it is released on the 26th of this month.
The gameplay is similar to the first GRAW, although some new features have been added to improve gameplay. One significant change is the addition of the improved cross-com system, a battlefield information interlink between all friendly units, that now allows a full screen view of what any unit is seeing. This makes the direction of friendly units much more accurate and effective. The squad A.I. is improved, with less problems occurring than in the last GRAW. Units will actively seek cover and descriptively call out targets (i.e. "behind the red car", or "under the green roof")
Unlike the first GRAW, players in the online multiplayer mode can be "downed", or critically injured, instead of killed. This gives teammates the opportunity to heal a downed teammate and prevent the other team from getting the point, although downed players can be shot and killed by players from the opposing team before they are healed. The mechanics in the multiplayer mode have also been improved, and characters can now "slide" into a crouched position while running, where in the first GRAW this was only available in the single player mode. The ability to use cover like in the singleplayer mode has still not been added to the multiplayer mode. In multiplayer the player can choose from four weapon classes, including Rifleman, Grenadier, Automatic Rifleman, and Marksman. Choosing the rifleman class makes the player more proficient with rifles, the automatic rifleman more proficient with machine guns, and so on.
The demo just released last week ( http://www.3dgamers.com/dlselect/games/ghostrecon4/graw2demo.zip.html ) contains one PC exclusive map, which has a nice large layout and offers great gameplay. Two play modes are available TDM and ReconVsAssault. ReconVsAssualt involves defending or assualting specific map objectives and after some hours playing it, it can be a lot of fun. You obtain a serious of ranks as you play (ala ET) which provide you better weapons and gear.
I highly recommend this demo, and eventually buying the actual game when it is released on the 26th of this month.